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Why Oculus Quest is a Game Changer in Virtual Reality

  • Jun 14, 2019
  • 2 min read

Oculus Quest

Two weeks ago, I tried my brother’s Oculus Quest and I was instantly hooked and had to go and

buy one. I got it earlier this week and apparently, I was not the only one who got massively excited about the Oculus Quest. Both Walmart and Amazon are reporting that they have sold out. Best Buy has announced that they don’t have any Oculus Quests left within a 250 miles radius of either Los Angeles or San Francisco, so it has really taken off!

I’ll be honest to say that up until now, my journey with VR has been filled with disappointment and the feeling of being completely underwhelmed over and over again. The “hype curve” has been at the peak of inflated expectations. The only highlight for me, was the Google Tilt Brush some years ago, but even that was not really something that you could imagine would scale and become mainstream.

That moment arrived with the Oculus Quest and, in my mind, VR has moved from ‘disappointing’ to ‘very promising’ on the “hype curve”.

Why is Oculus Quest a game changer?

  • The technology is standalone: It’s Oculus’ first all-in-one gaming headset. It requires no PC connection or trackers, unlike the original Oculus Rift. This really makes a difference because you are being liberated from having a big gaming PC and all of the time you spend on maintaining it and you can move around freely which creates a much more immersive experience. The tracking is done by the forward facing cameras on your headset which means no more trackers are needed, but that you cannot track your hand movements unless you do it in front of yourself.

  • The design of the UI is amazing: The interface in the onboarding, setting up the device and playing is outstanding! It is very intuitive and when you have ‘drawn’ your safety boundaries, then you actually feel safe. I have not yet smashed my hands into the wall, I might have stumbled once or twice, but that’s all part of the fun. If you have enough space around you, you can turn the safety boundary off completely which is something I would love to try at some point.

  • It’s immersive: The tracking of your body, hands, finger movements are on point. You are quickly immersing yourself in the game and even your fine motor skills are being captured by the hand controllers

Oculus Quest Box

In a few years the Oculus Quest will be perceived as a crude and basic product, the technology is still under rapid development, so is the content creation and game design to the platform.

But that doesn’t take away the fact that this is the moment VR has really became a viable mainstream platform.

I cannot wait for more content to be available on the platform, we need more multiplayer games, social features and longer games!

 
 
 

4 Comments


Adam Haynes
Adam Haynes
Apr 29

The first time I tried VR, I was tangled in cables within minutes. One wrong step, wires yanked, headset almost flew off. That was the old way. Then came the Oculus Quest. No tower required. No camera mounted on the wall. No wires snaking down your back or catching on your chair. Just a headset, two controllers, and a promise that you could play anywhere — bedroom, living room, even a backyard if you had the space. The mechanics of inside-out tracking (cameras on the headset itself, not external sensors) and a self-contained processor (no gaming PC needed) shows that you don't need a dedicated room or a thousand-dollar computer to step into another world. While I was researching useful…

Edited
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jessica brown
jessica brown
Apr 14

I’ve been down on VR for years—felt like a gimmick you had to tether to a thousand-dollar PC. Then I tried the Quest at a friend’s place, and within an hour I was ducking and reaching like a kid again. No wires, no weird trackers on the walls. Just put it on and go. That freedom changes everything. It reminds me of when I first got into 3d printing model design—specifically pulling files from a site like Gambody—and realizing the real magic isn’t the specs, it’s how easily you can go from idea to something physical in your hands. Same with the Quest: the tech isn’t perfect yet, but the barrier dropped so low that you stop thinking about the…

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Lars Silberbauer
Lars Silberbauer
Sep 14, 2020

Calm down. Change or update your browser. It works on mobile and Google Chrome for sure.

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calliourocks4
Sep 14, 2020

Can't even fucking read the article because of the stupid background. Which one of you idiots thought of this?

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